Launching MVPs quickly and effectively is tough as it’s all too easy to get distracted by the part you enjoy most (like geeking out on building a tech stack, pixel-pushing every design detail, finessing your marketing pipelines etc) 😡. It’d be great to be able to stay accountable and be forced into a rapid launch framework that helps you: launch fast and on time; highlight the areas that you are weakest in; give you something to promote as you build 🚀.
It doesn't matter whether you are shipping a game 🕹 or shipping a ship 🚢, learn quickly by getting something to test the idea out the door... Make It. Launch It.
Well, take a look at my own "Make. It Launch." launch page to see how I'm building this platform in public using itself - meta huh?.
If you can handle a few bugs and would like to help me make this the perfect launch platform for you, then register as a Beta User.